I feel like this should be pretty self-explanatory. I’m drawing these for a zine at my college (and they have a tumblr! lips-appstate.tumblr.com!), but submissions are due today, so they’re a bit more rushed than I would have liked.
I tried to be inclusive and not-shitty. Hopefully I succeeded at that. There are more of these I’d like to draw, but like I said, time limitations :P
This is so important.
Tuesday Tips SUPER WEEK - More Acting Less Anatomy
I’ve received a few message asking me how to draw simple generic characters (male, female) for story boarding, and what to do when there’s no character design. I will go over all that stuff, but I need to emphasize something first. I used to be obsessed with muscles and specific anatomy when I was drawing anything. Thanks to 90s superhero comic books and raging hormones, it kept me from embracing the storytelling aspect of sketching. Even later on in art school, I would spend WAY took much time on getting that perfect line quality. Animation Storyboarding squashed most of those inclinations out of me, and that’s good. I need to confess that I almost caved in and “cleaned up” the drawings on this page. This is how I draw when do a “first pass” or just trying to find ideas. That way, I don’t lose the energy or feel of my first instinct when approaching a sequence. Here’s something you’ll hear many times if you hang around story people: “It’s not about pretty drawings.” I agree and disagree to a certain extent, but the sentiment is right. It’s about telling a story and not letting other things (like lines, musculature, clothing, etc.) get in the way of doing so clearly.
Once again, message me if you have requests for the next installments.
REBLOG AND WIN A FREE SET! Three Tumblr users will be selected to win a FREE set of my best-selling watercolor brush set. Over 2000 digital artists working for companies like Marvel Comics and Disney Animation have already downloaded these tools. If you are serious about emulating natural media in your digital illustration work, then this set is a must-have. It was recently updated and now contains over 45 unique and incredible watercolor tools. Photoshop CS5 or higher is required. KYLEBRUSH.COM
Tuesday Tips SUPER WEEK! — Silhouette
This week only, I will post a tip everyday. Send me a personal message if you have any requests or ideas. Have a great week!
Pretty good tactics from KV here..not sure why they only apply to short stories though..
Tuesday Tips - 2 Basic Storyboarding Rules
Here’s 2 tips that are so simple it hurts when I forget them. In the process of re-boarding over and over, they can be lost in the shuffle sometimes. Drill these 2 tips into your head!
More awesome tips from Grizandnorm.
Tuesday Tips - Gesture Drawing
As a story artist, I feel like one of the most important technical skill to develop is the ability to draw things things clearly and fast. Practicing gesture drawing is, in my opinion, a good way to get better at it. I think it’s fun, too! Of course, you can draw from life and find unique things people and animals do, but I also think practicing gesture drawing from imagination is truly helpful. For instance, I usually do some gesture drawings of characters I’m about to work with in a sequence. It helps me find a short-hand to start building from. The simpler, the better. Especially early on a project, it really helps to find a quick way to draw a character over and over without repeating yourself all the time.
I remember Life Drawing teachers telling me to “draw from within” and to “feel the weight”. It’s absolutely true, but in terms of storyboarding, other elements came to be as important to the process. Silhouette and a sense of “cartooning” is tremendously helpful to communicate certain things clearly to an audience.
I’m only focusing on character posing right now (and this is just an introduction to the subject). Gesture drawing is very close to thumb-nailing, another ultra-helpful skill. More on that later.
For those who want to spend some money on great books on the subject, I highly recommend you to pick up “Drawn To Life: 20 Golden Years of Master Classes of Disney Master Classes” (Vol. 1 and 2) , from Walt Stanchfield. Do it.
A mouth-watering fuck-ton of hand references.
[From various sources]